Layer folders in, a whole generative collection out — reserved one-of-ones included. Your files go to IPFS, your own contract goes on Base, and you share one mint link that works on any phone. Every price is in USDC.
One deployment, owned by your wallet, with the mint built into it. Priced in USDC, or in your community’s own coin. Here is the whole of it, with nothing on the list that is not already written into the contract you launch.
The money sits in the collection’s contract until you withdraw it, and it can only ever pay out to the payout address you set. Nobody at KURV can move it, and there is no upgrade path to add a way later — the contract you deploy is the contract forever.
Said here rather than left for you to find out. A collection launched on KURV today is a flat-price mint: everyone in a phase pays the same, and you set the price. There is no rising curve, no auction, and no vault that buys pieces back. A vault is designed and it is the thing we most want to ship, but nothing you can launch today has one, and this page is not going to tell you otherwise until it does.
The contracts are open source and built on ERC-721A and OpenZeppelin. They have not been independently audited. Trading between collectors is not built either — a mint link is what you get.
Every mint is paid into the collection, not to us. It is your contract, and it goes where the collection goes.
Withdrawals pay the payout address and nowhere else. There is no admin key of ours in it, and no way to upgrade one in later.
Every price you set is USDC — the phase price and the total on the mint page. A price in dollars is a price in dollars.
One folder per layer, a number in a file name to make something rare, and KURV generates the whole collection — hundreds or thousands of pieces, no two the same. That is the one thing this place does. Everything after that happens on one screen, and nothing on it asks you to know what a contract is.
Slide rarity, write rules like “never a crown on a triangle”, and reserve as many one-of-ones as you want — traits you fix by hand, a token id you pick. A check tells you if it cannot work, and how to fix it, before you generate anything.
Every piece unique, every rule kept, every count exact. Download the whole set as a ZIP, or send it straight to IPFS so the art outlives us.
Pick how people get one and what it costs in USDC, sign a handful of times with plain English in front of you, and share a mint page that works on any phone.
Two lists: what we take, and what we intend to take once the parts that would take it exist. Nothing moves quietly from the second list to the first.
That is our number, and the contract is built to carry it. The mint fee is a single figure written into your collection the day it is deployed, capped at 10%, and impossible to raise afterwards — not by us, not by anyone, because there is no proxy and no upgrade path.
It is not switched on yet. Every collection launched from KURV so far carries 0%, and carries it permanently, because the figure is fixed for the life of a contract on the day that contract is made. When we do switch it on, it will apply to collections launched after that day and to no collection launched before it. That is a property of the code, not a promise about our intentions.
The royalty is yours to pick, it starts at 5%, and you can change it later. It is a number your contract publishes under the ERC-2981 standard; each marketplace decides on its own whether to honour it, so it is a request rather than a rule.
Separate from us, every action written on a chain costs a small network fee paid to the chain itself — usually a few cents on Base. We never take a cut of that.
These are the numbers we intend to charge for parts of KURV that do not exist yet. None of them is running, none of them can run, and they are written here so the plan is on the record rather than a surprise later.
There is no curve, no vault and no marketplace in KURV today. A mint link is the whole product, the contract you deploy has no way to buy a piece back, and there is no graduation for anything to happen at. Until those are built, all three numbers above charge nobody anything. The resale royalty in the list above them is a different thing and should not be mistaken for the artist’s cut.
One email when it opens, and nothing else. Everyone gets a link when they join, and every person who joins through yours moves you up the queue.
The first 100 get in early.You launch before anyone else does.
Somebody sent you. When you join, they move up the list.
We will email you when it opens. Nothing lands in your inbox before that.
The first 100 on this list get in before anyone else.
Send it to one person. Anyone who joins through it moves you up, and the same address only ever counts once, however many links it arrives through.
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